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Sahrani 0.8.0

 Post subject: Sahrani 0.8.0
PostPosted: Mon Oct 21, 2013 8:11 pm 
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A new version of the beautiful island of Sahrani has been released Oct 7th
http://forums.bistudio.com/showthread.p ... ost2478214

it is just under 1 GB in file size.
DL LINK : https://docs.google.com/file/d/0Bz-fdGG ... sp=sharing

I'm working on converting Patrol Ops to Sahrani. I'm trying the same concept as in Patrol Ops Capraia. The main base is on a small island at the northern part of the map. There's a resupply point in the middle of the main island at the choke point.

The server is configured to run the following mods:


ACE
ACEX
ACEX_PLA
ACEX_RU
ACEX_SM
ACEX_USNavy
bb_oa_mercs
CBA
nod_ah64
smd_sahrani_a2
T1_airfix
Zeu_AI_ACE
rq-11_raven

Recently added to the list:
T1_airfix, should fix the issue with backpacks and choppers (untested)
Zeu_AI_ACE, improved AI mod (untested)
rq-11_raven (backpack containing a spy drone)

Removed recently:
bb_oa_female ....unless any of ya other girls want to keep it in

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 Post subject: Re: Sahrani 0.8.0
PostPosted: Tue Oct 22, 2013 1:06 am 
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First test run seemed good. Patrol Ops was working, tho no civilians spawned.

Just gotta reposition a few units and add some more toys.

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 Post subject: Re: Sahrani 0.8.0
PostPosted: Tue Oct 22, 2013 3:06 pm 
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we need a cessna with gatling guns right?

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 Post subject: Re: Sahrani 0.8.0
PostPosted: Tue Oct 22, 2013 7:14 pm 
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crazyjayp wrote:
we need a cessna with gatling guns right?

You're damned right!! :D

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 Post subject: Re: Sahrani 0.8.0
PostPosted: Mon Nov 11, 2013 11:52 am 
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Updated first post with the mods I'm running with PO.

Gonna test an AI mod the next time around

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 Post subject: Re: Sahrani 0.8.0
PostPosted: Tue Nov 26, 2013 9:53 pm 
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New mod added to the mix

rq-11_raven
http://www.armaholic.com/page.php?id=16723

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