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System Build

 Post subject: Re: System Build
PostPosted: Thu Mar 13, 2014 10:46 am 
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Harlequin wrote:
If it's not one thing... it's another. :) Looking forward to hearing about some good experiences with the new rig! LOL!


Oh you always glass half full guy! :D
"Mud landed on me." instead of "Mud embraced me on the runway and it was warm."

We'll get Rammy there eventually. I hope by this weekend.

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 Post subject: Re: System Build
PostPosted: Thu Mar 13, 2014 10:49 am 
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Have i mentioned that i feel sorry for Babs? :D

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 Post subject: Re: System Build
PostPosted: Thu Mar 13, 2014 11:37 am 
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I do too to be honest :D

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 Post subject: Re: System Build
PostPosted: Thu Mar 13, 2014 11:38 am 
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Okay, got the correct driver for the SoundMax card and all is well.

Will get my Thrustmaster driver and that will be it for drivers.

Start porting over Falcon crap and all will be good.

Brian

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 Post subject: Re: System Build
PostPosted: Thu Mar 13, 2014 11:42 am 
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...and then let the gaming olympics commence!!

Do you have a steam account? If not, start one up and post your particulars. I've got something for you... :)

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 Post subject: Re: System Build
PostPosted: Thu Mar 13, 2014 11:45 am 
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Hahahaha!!!

Harley, that should be your new motto. Instead of the Fox 2 .... Oh shit.

"I've got something for you ..."

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 Post subject: Re: System Build
PostPosted: Thu Mar 13, 2014 11:50 am 
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Agreed. :D

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 Post subject: Re: System Build
PostPosted: Thu Mar 13, 2014 3:10 pm 
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You gotta be joking me.

Installed Falcon/BMS, loaded it up, left all the shaders and all that shit ON, didn't touch anything in the ATI Catalyst Center and was getting 45 FPS, and it was smooth as hell!!!! :clap:

WOW. I gotta thank ALL of you guys to get me to this point. I'm totally floored over this build.

Thanks guys,

Brian

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 Post subject: Re: System Build
PostPosted: Thu Mar 13, 2014 3:19 pm 
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do yourself a favor, and disable focus shadows.


and congrats buddy. look forward to some flights.

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 Post subject: Re: System Build
PostPosted: Fri Mar 14, 2014 1:18 am 
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Crazy,

What do the focus (or fuckyous as the French pronounce it here) shadows do exactly? I also saw mention on the forum of per vertex lighting rather than per pixel. I don't mind some more FPS, but I'd like to know what I'll be missing visually then.

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